AI Insights · Timothy · July 2025
Top Boxing Games on iOS in the UK: Q2 2025 Performance
Explore the performance of the top boxing games on iOS in the UK during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top boxing games on iOS in the United Kingdom showcased varying performance trends. The data, sourced from Sensor Tower, provides a detailed view of downloads, revenue, and active users.
Boss Fight. by BoomBit, Inc. saw a notable increase in weekly downloads, peaking at 3.4K in early June. Revenue spiked to a high of $130 in late May, while weekly active users grew steadily, reaching 12.6K mid-June.
Real Boxing 2 from Vivid Games S.A. maintained a consistent revenue stream, with weekly earnings ranging from $553 to $911. Downloads fluctuated slightly, with a high of 1.4K mid-April and active users peaking at 2K around the same period.
I, The One - Fighting Games by Azur Interactive Games Limited experienced steady downloads, averaging around 1K weekly. Revenue remained fairly stable, with a slight dip in late June, while active users decreased from 3.1K in April to 2K by the end of the quarter.
Boxing Manager, from Sport and Financial Limited, showed revenue peaks at $1.2K in late April. Downloads were consistent, hovering around 700 weekly.
Finally, WWE Mayhem by Reliance Games saw a dip in both downloads and active users towards the end of the quarter. Revenue peaked at $1.1K in mid-April but showed variability throughout the period.
These insights from Sensor Tower highlight the dynamic nature of the mobile boxing game market in the UK, revealing trends and opportunities for developers and marketers alike.